I had the pleasure of designing a new rifle for the video game HITMAN: World of assassination while being a time based contractor at IO-Interactive. My guidelines where that it had to be an Biathlon based rifle and use a smaller caliber. So I came up with the idea that it should be the first "sniper" in the game that uses iron sight oppose to regular scope. It was a really fun weapon to design the look for and test in game, since it has to work in both third person with existing animations and in VR.